Mobile precision game
Dead Even
Swipe once. Cut it dead even.
Slice each shape with one straight swipe and see exactly how close you got to the perfect split.
Dead Even at a glance
- Role
- Own product: game design, development, and launch
- Platform
- Android · Godot 4.7
- Status
- Available on Google Play
- Challenge
- Turn a single straight swipe into a score that feels exact and fair.
- What we built
- Graded cuts, stars earned from average error, and a Daily Slice with streaks.
Product overview
A precision game built around one satisfying swipe.
Dead Even turns a single straight cut into instant, exact feedback.
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Learn the whole game in one swipe.
A shape appears, you draw one straight line, and both pieces show their exact percentages. No tutorial wall and no controls to memorise.
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Turn close enough into a score worth beating.
Every cut is graded from PERFECT to MISS, and stars come from your average error, so a replay always has a sharper target.
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Give every day one shared puzzle.
The Daily Slice, streaks, streak freezes, and a copyable result make coming back a small ritual rather than a chore.
Core game loop
Read. Cut. Grade. Return.
Read the target, cut the shape, see your accuracy, and come back for the daily.
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One straight swipe decides it.
The shape splits along your line and both sides show their exact share, so every result reads at a glance.
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Accuracy becomes stars and coins.
Levels of three to five cuts average your error into stars, coins, and a near-miss nudge toward the next star.
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The Daily Slice brings players back.
One puzzle per day, a visible streak, and a shareable score keep the loop going between regular levels.
Game screens
A quick tour through a Dead Even level.
See a perfect cut, the level results, and the Daily Slice.
View larger:
A perfect cutOne swipe splits the shape and shows both halves as exact percentages. View larger:
Level resultsStars, average error, and coins turn precision into visible progress. View larger:
Daily SliceA daily puzzle with streaks and a result you can copy and share.
Project snapshot
Designed for short, skill-based sessions.
An Android precision game with levels, a daily challenge, and cosmetic progression.
- Category
- Mobile game / one-swipe precision puzzle
- Audience
- Casual players who enjoy quick, skill-based challenges
- Platform
- Android-first mobile game
- Daily challenge
- Daily Slice with streaks and streak freezes
- Product focus
- Instant rules, exact feedback, daily streaks, and cosmetic blades and themes
Build with ZiPiStudios
Ready to turn a simple mechanic into a daily habit?
We build mobile games with instant rules, clear feedback, and reasons to return.